Mar 19, 2007, 03:53 PM // 15:53 | #1 |
Frost Gate Guardian
Join Date: Jan 2006
Guild: Clan Chasm
Profession: Mo/W
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Farming Crippled Again?
I have been vermin farming with my rit, but when the vermin get low health, they just run away, sometimes they just stand at a distance and not move when I come around, even when i attack them. Is there a reason for this? I am guessing Anet nerfed farming again.
Anyways, I thought aoe cripple was enough, but now this? Comeon -.- |
Mar 19, 2007, 04:08 PM // 16:08 | #2 |
Wilds Pathfinder
Join Date: Nov 2006
Location: Regems Basement
Guild: The Malevolent Wolfpack [tMw]
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What I have noticed is three at a time attack you no matter what, unless your using AoE skills to kill them. If your using single skills to kill one at a time, then you will be able to kill them. Slowly but surely it will happen. Instead of cripple. Try using like Frozen Burst, or another ele skill to snare them.
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Mar 19, 2007, 06:03 PM // 18:03 | #3 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Been that way for a while, monsters run away to heal for a bit if you hurt them to badly and they aren't your immediate target (ie you're hitting them with aoe, but you're not wanding them)
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Mar 19, 2007, 09:47 PM // 21:47 | #4 |
Wilds Pathfinder
Join Date: Sep 2005
Location: Indiana
Guild: Gui1d War스 P01ic트 [Pr으]
Profession: Mo/
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It's been that way since just before the release of Nightfall.
If any more than 3 melee monsters are attacking you, once they get to about 1/4 health, all but 3 of them will run away (it sometimes depends, I've noticed that occasionally sometimes no more than 3 will attack me regardless of their health, and other times all will until they're down to 1/4 health). Any monster that you're physically attacking will not run away as long as you're attacking it. |
Mar 20, 2007, 07:21 AM // 07:21 | #5 |
Desert Nomad
Join Date: Aug 2005
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I farm vermins sometimes with my warrior using that Triple Chop build. I've noticed that the vermin do run away but I still don't have problems killing them. It just takes maybe 30 seconds longer or w/e for the stragglers to die.
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